3.4
Uncertainties, Embodied Virtual(s)
The creative processes that interest us are called digital because the algorithm is mobilized in them as the principal tool of creation, but they are not homogeneous in their internal structure. They include non-digital levels, which can be designated as “analog” in the broad sense. This distinction is important, for each level within the creative process harbors forms of uncertainty of a different nature, a conceptualization of which will be proposed below.
The discussion that follows will address the notions of the possible and the virtual in resonance with the way these concepts are inscribed within a certain philosophical framework. Concerning the virtual, it should be made clear that this notion, as it will be problematized here, has in principle no relation to the everyday use of the word in the context of digital technologies1.
As in “virtual reality”, virtual world, virtual character, virtual currency, virtual memory, virtual network, etc.↩︎
In this part
3.4.1Algorithmic Core, Protocol Zone, Analog PeripheryWhatever the intensity with which the creative process “calls” the artistic gesture to manifest itself, the gesture will appear only on condition that forms…3.4.2The (Impossible) Possible and PerceptionIn order to think the problem in its entirety, one would have to ask whether the very execution of the algorithm (associated with a given dataset) should not…3.4.3An Analog, Embodied VirtualAs for the virtual, the true stock from which novelty can arise in Deleuze’s thought, Brian Massumi tells us that it is inaccessible to the sensible, but…3.4.4An Algorithmic Virtual, Also EmbodiedThe novelty that can emerge during the exclusive execution of the algorithm – associated with a given dataset –, such as the generation of new, unpredictable…3.4.5Distribution of the Virtuals within the Creative ProcessThese considerations were necessary because they have allowed us to determine conceptual elements that help us think about the uncertainties that can be…Cite this pageCórdoba, Pablo-Martín. “Uncertainties, Embodied Virtual(s)”. In Making Digital Images in the Light of Experimental Cinema — Anthropological and Political Resonances of Algorithms in Contemporary Art, Doctoral thesis in visual arts and photography, Université Paris 8 Vincennes-Saint-Denis, Doctoral School EDESTA (no. 159), research unit AIAC, 2026. https://www.pablomcordoba.com/thesis/uncertainties-embodied-virtual-s/